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FETC 2015 Kicks Off With a BYOD Bang

EdTech Magazine

Frank Smith A game-based learning event, executive summit and hands-on sessions are highlights of the opening day of the conference. Classroom Collaboration Curriculum Game-based Learning Hardware Leadership Management Mobility Notebooks Online Learning Policies STEM Tablets'

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Big Jump in Use of Games, Videos in K-12 Schools, Survey Finds

Marketplace K-12

The number of American teachers using games in classrooms–particularly with younger students–has doubled over the past six years, according to a large survey released last week that measures national ed-tech use. Connect what they are learning to the real world (54 percent). Fit their learning styles (53 percent).

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Lumio

Technology Tidbits

Lumio is a wonderful site/company for online Math Resources & mobile games. There are 7 easy to use fun iOS games that focus on a wide variety of Math skills such as: telling time, multiplication, decimals, etc. These games are designed for students 5-11 yrs, aligned to Common Core Standards, and generate detailed reports.

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15 Tools for Self Paced Learning

Technology Tidbits

Also, this is ideal to help users retain information in a low pressure place as well as supplement different learning styles. Finally, Self-paced learning is becoming more and more prevalent in schools w/ the integration of BYOD (bring your own device) or mobile learning. This list is in alphabetical order.

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25 Reading Sites and Apps

Technology Tidbits

As a follow up to my recent list on Math Sites/Apps found here, I've decided to compile a list of my favorite learning tools for Reading. Again, Mobile Learning and BYOD make it easier for any student to learn any core subject, especially that of Reading. any subject, Math, Reading, etc.).

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Implications of the 2012 NMC Horizon Report for 21st Century School Leaders

The 21st Century Principal

Near Horizon: (Within Next 12 Months) Mobile Devices and Apps : According to the Horizon report, mobile devices and apps are increasingly becoming part of the classroom. Schools are implementing BYOD (Bring Your Own Device) policies that allow students Wi-Fi access using their smartphones. Providing access should be a priority.

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Cybersecurity is Still Paramount for Schools

edWeb.net

Accessible from any computer, tablet or smartphone, ClassLink is ideal for 1to1 and Bring Your Own Device (BYOD) initiatives. Knowing every student by name, strength and need is the promise of Highline Public Schools in Washington. Under the leadership of Dr. ClassLink Analytics gives decision makers the usage data they need.